Finally, we've got rid of our place-holder sprites in favour of some new shiny ones. And just in time for our presentation of Licky Lizard at Eirtakon too. Here's a quick look at each of the new animations Paul has been working on.
Firstly, in the vain of classic 2D platformers like Sonic and such, we wanted a cheeky idle animation. Something to tease the player if they were taking their time a little too much:
Next up - the one you'll probably see most as you try to outrun the rising lava:
And lastly, your most effective tool for reaching the highest of heights - the jump and grapple:
Be sure to stop by our stand at Eirtakon next week for a "hands-on" preview of the game itself.